Blizzard is still evaluating how much work it will take internally to roll out paid community-made content to a wider pool of creators. Morten said that selling community-created content is currently in its “pilot program” stage. Tim Morten, production director for StarCraft 2, told Polygon that the new Premium Arcade maps program “is a way for us to reward top content creators who are providing exceptional value to players.” The split in revenue on Premium Arcade maps favors content creators, he said. Direct Strike is a game of tactical tug of war, and the new version of the map is more of a paid upgrade with new features than something totally new. Longtime community creator “Tya” made it as well as the map’s predecessor, Desert Strike HotS, one of StarCraft 2’s most popular Arcade maps. The other debut Premium Arcade map is Direct Strike. “We want to continue advancing our support for.
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